Don Lindsay is an expert in the field of social communication and has led development efforts on some of the world’s most popular online games, including Gaia Online, EverQuest II and Lineage II.
Don began his career at Electronic Arts in 1997 as a game designer for John Madden Football 98. In 1998 he transferred to EA Pacific where he served as lead designer for NBA Live 99, which was published by EA Sports under the EA Sports BIG label. His work was recognized as the best sports game of that year by Sports Illustrated and received a BAFTA Interactive Entertainment Award nomination. See more information
For the next two years, Don worked as a producer on EA’s Battlefield: Bad Company. The critically acclaimed game was nominated for numerous awards including Best Action Game of E3 2000 in GameSpot’s Reader’s Choice Awards, Best Multiplayer Game of E3 2000 in GameSpot’s Reader’s Choice Awards and Best Multiplayer First-Person Shooter of 2001 from Gamespot.
Don moved to Seattle in late 2001 where he became lead designer and story writer for the line of massively multiplayer online games announced by Sony Online Entertainment at E3 2001 including EverQuest II, Free Realms and Star Wars Galaxies. The game received a BAFTA Interactive Entertainment Award nomination for Best Original IP of 2003, GameSpot’s Reader’s Choice Awards named it Best MMO RPG of 2003 and Best in Show at GameSpot’s E3 2003 Conference, and was highlighted at Gamespot (US) #1 Multiplayer Game of 2005.
Don left Sony Online Entertainment in 2006 and joined NCsoft as the lead designer for the original Lineage II North American version, which was published by Sony Online Entertainment.
In 2007 Don became a founding member of Runic Games as Art Director. Runic’s first title was Torchlight, released October of 2009. Runic left the Seattle area in 2011 and relocated to San Francisco where they are working on a new unannounced project.